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Garage Games, Back in Business!!

Bruno, January 26, 2011

So it’s official. The buzz is all over the industry. In with the old, and out with the new! Welcome back Garage Games! On January 19th, 2011, Eric Preisz made the announcement of the year this year. It’s not just the fact that Garage Games is bringing back their engines at an affordable price, or […]

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Epic Games Launching Unreal iOS

Bruno, December 15, 2010

Tomorrow marks an epic day in indie game development history. No pun intended. Epic Games will be launching the Unreal Development Kit (UDK) for the IOS. “Apple’s App Store is the most vibrant market for mobile gaming,” said Epic Chief Executive Mark Rein. “If you’re going to make a game for a mobile device, and […]

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InstantAction Closing Doors, Future of Torque for Indie Games Undetermined

Bruno, November 11, 2010

Breaking News: It’s definitely a sad day for independent developers around the world. InstantAction, formerly Garage Games, announced earlier today that it will be closing it’s doors. Eric Preisz posted on the torquepowered.com blog stating: “Today, InstantAction informed employees that it will be winding down operations. While we are shutting down the InstantAction.com website and […]

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49 Pixels Needs Your Help – Measuring an Ecosystem

Bruno, October 28, 2010

Justin Kozuch, the lead researcher for the Pixels to Product project, is looking for your help. For the last month Justin and the rest of the team have been working hard on creating their first survey that will help collect data regarding Canada’s fractured, digital landscape. We know that we exist, but what does that […]

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Zensoft’s Dragonfish Games to Demo at GameCamp Edmonton!

Bruno, October 25, 2010

Great news everyone! Our Dragonfish Games team has been hard at work for the last 5 months on our first self published game called Poidin. This is our first official announcement because as of Wednesday November 3rd, the first view of the game will be publicly available.

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